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August 21, 2011
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'31 Ford hot rod--in game by Spex84 '31 Ford hot rod--in game by Spex84
There are still some bugs to be ironed out, but I decided it's time to show off the car, as it is now functional in-game.
There are two slightly different versions of the car with several paint schemes to choose from (still working on these).
I hope to get some video soon!
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:icondrsizzle:
DrSizzle Featured By Owner Mar 19, 2014  Professional Traditional Artist
!!!!! Awesome!!!!
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:iconspex84:
Spex84 Featured By Owner Mar 19, 2014
Haha, thanks. I keep waiting for GTA5 PC to be announced, so people can hack it, so I can get this mod in there...might be years before that happens though :P
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:icontheorgano:
TheOrgano Featured By Owner Oct 6, 2013
I want this in real life. Firedome hemi in a 31 coupe. LOVE it.Although I think just 3 deuce carbs would suit me.
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:iconspex84:
Spex84 Featured By Owner Oct 6, 2013
I would love to have this car in real life; making the 3D model is probably as close as I'll ever get!
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:icontheorgano:
TheOrgano Featured By Owner Oct 6, 2013
Yeah, likewise.... Unfortunately
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:iconnozols:
NOzols Featured By Owner Apr 13, 2012  Student General Artist
damn, this could be a reason to get the game again, anyway, great work!
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:icondub-33:
dub-33 Featured By Owner Aug 29, 2011
I can't precisely write, the translator it is bad to understand,
good luck to you, it is the best car which I has seen for GTA-4 ;)
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:icondub-33:
dub-33 Featured By Owner Aug 28, 2011
Hi, I can help fix the two trace 1) Separate the rubber on the disc and call it [wheelmesh_lf] 2) Make a 4 drive without rubber and spreads to the places where they should be called the wheel as their main wish is not to forget to attribute Lod, for example disk1_L0, disk2_L0, disk3_L0 , disk4_L0, 3) Next you need to set the right wheels to avoid being turned into a game: if the direction of their local axes as well as the left, you can just mirror them, or simply mirror local axes without altering the geometry.
[link]
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:iconspex84:
Spex84 Featured By Owner Aug 28, 2011
That is a very good idea! Thank you!
However, it is only for making 4 tires of _the same size_, with different wheels (rims, metal part).
This technique does not work for me because my wheels (rims) are all the same--only the tire (rubber part) is different.
So, even if I separate the rubber and the wheels, I will need wheelmesh_lf AND wheelmesh_lr, and this means the 2 skid mark problem will continue.
If I make the rim wheelmesh_lf, then the tires must be placed on all 4 corners, and will not deflate when damaged.
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:icondub-33:
dub-33 Featured By Owner Sep 10, 2011
Hello, and what sound to your car? to have EFLC Slamvan and APS perfectly sound to me like I set you can watch the video
[link]
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