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About Deviant Chris DrysdaleMale/Canada Group :iconstolen-worlds: Stolen-Worlds
1 imagination can set many free
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For the last 3+ years, I've been helping out the excellent people at Wayforward Technologies, making the latest game in the Shantae series.
I painted a whole whack o' backgrounds, playfields, and props, in addition to concept art and various bits n' bobs.
I'm playing the game right now and it's a lot of fun to see the final product. (I'm dying a lot because my PC platforming skills are super rusty, lol.)
It took longer than even I expected, but the time went by faster than I ever would have believed!
The game is launching Tuesday Dec. 20th in digital form for PS4, Wii U, PC, Xbone, and PS Vita, and a physical release is in the near future.

Congrats to Wayforward for delivering on their Kickstarter promises and making an awesome game!

Here's some of the stuff I worked on:

Key Art 02 by Spex84

10 by Spex849 by Spex84

© 2016 WayForward Technologies. Shantae and the Shantae logo – TM Matt Bozon.
Just saw "Rogue One", and despite more or less liking "The Force Awakens", I think I finally watched a "new" Star Wars movie that I can enjoy and re-watch without cringing.
I really, really liked it.
Design work that was downright reverential towards the original concept work done in the 70s, characters that I actually enjoyed and began to care about, action scenes that were tighter and less cluttered than any of the prequels (as well as more reminiscent of the original series' action scenes), a couple badass Vader scenes, some grit and violence (frickin' FINALLY!) in what is essentially a bloody tale (so tired of the "pew pew, everyone falls down!" stuff), and a generally basic plot that didn't get too absorbed in itself.
My only beef is: sorry, using CGI to bring back younger or dead actors is still a shaky decision. Didn't work for Terminator, didn't work for Tron, and doesn't work here.
But otherwise,
Rad.

I had almost forgotten, but I still love Star Wars.
For years I've struggled with trying to get decent lines in Photoshop. I had discovered that Paint Tool Sai had line stabilization and generally better brush behavior than PS, but it was a pain switching between the two. The way Photoshop's brush tool leaves little stubby ends (the "shoelace effect") was driving me nuts. The lack of stabilization meant a lot of re-drawing lines and wasted time.
  I had searched previously for a tool or plugin that would give me line stabilization in PS, but didn't find anything. Finally today I discovered "Lazy Nezumi Pro" and am ecstatic with the ability it gives me to do clean lines with proper tails in Photoshop..AND...and this is the big one...ellipses with freehand line-weight, but constrained to an ellipse guide, so they're always perfect. I mean, dang. That's something I've struggled with for many years. If I draw an ellipse over and over again, I can generally get a near-perfect one, but it wastes enormous amounts of time. Creating ellipses with the pen tool and using "stroke" doesn't give me the line weight I want, and it can be very slow and tedious. Nezumi Pro takes care of that. Awesome.

I might update if I find downsides to this software, but right now I'm very happy.

Clean lines in Photoshop for like $35, woohoo!!

So..why in the f*ck does photoshop not have functionality like this right out of the box? I mean, for the price, it should (I don't have CC, so forgive me if the newest versions of PS have this and I'm not aware of it yet).
For the last 3+ years, I've been helping out the excellent people at Wayforward Technologies, making the latest game in the Shantae series.
I painted a whole whack o' backgrounds, playfields, and props, in addition to concept art and various bits n' bobs.
I'm playing the game right now and it's a lot of fun to see the final product. (I'm dying a lot because my PC platforming skills are super rusty, lol.)
It took longer than even I expected, but the time went by faster than I ever would have believed!
The game is launching Tuesday Dec. 20th in digital form for PS4, Wii U, PC, Xbone, and PS Vita, and a physical release is in the near future.

Congrats to Wayforward for delivering on their Kickstarter promises and making an awesome game!

Here's some of the stuff I worked on:

Key Art 02 by Spex84

10 by Spex849 by Spex84

© 2016 WayForward Technologies. Shantae and the Shantae logo – TM Matt Bozon.

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:iconthemightygorga:
TheMightyGorga Featured By Owner Nov 29, 2016  Hobbyist General Artist
Hello, Canada!:flagofcanada: 
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:iconheyller:
HEYLLER Featured By Owner Nov 2, 2016  Hobbyist Artist
awesome galery ^^ Clap Clap Clap Clap
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:iconspex84:
Spex84 Featured By Owner Nov 3, 2016
Thanks!
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:iconheyller:
HEYLLER Featured By Owner Nov 3, 2016  Hobbyist Artist
^^
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:iconlunaschild8:
LunasChild8 Featured By Owner Aug 18, 2016
Happy Birthday, my fellow Canadian!
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:iconspex84:
Spex84 Featured By Owner Aug 18, 2016
Thanks a bunch!
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:iconlunaschild8:
LunasChild8 Featured By Owner Aug 18, 2016
You're welcome.
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:iconkingwillhamii:
KingWillhamII Featured By Owner Aug 18, 2016
Happy Birthday! :D
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:iconspex84:
Spex84 Featured By Owner Aug 18, 2016
Thanks :D
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:iconblackdonner:
BlackDonner Featured By Owner Aug 18, 2016  Hobbyist Digital Artist
For he's a jolly good fellow... For he's a jolly good fellow...

la-caveman (testing)Baby CuccoPartyDay12 - Music ExciteHappy B-Day Caeser1993:lariat: - NaNoEmo 05Bunny Emoji-11 (Drum Roll) [V1]KimRaiFan's Bday CakeHave your cake and eat it too  Fun cake Have your cake and eat it too KimRaiFan's Bday CakeBunny Emoji-11 (Drum Roll) [V1]:lariat: - NaNoEmo 05Happy B-Day Caeser1993Excite Day12 - MusicPartyBaby Cuccola-caveman (testing)
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